After 60 Years, Star Trek Has Officially Found Its Perfect Crossover With Brand-New Release - FlaNotícias
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After 60 Years, Star Trek Has Officially Found Its Perfect Crossover With Brand-New Release


“Could diplomacy win the game?” That was one of the questions the designers behind Star Trek’s latest crossover asked early in development. They talked through what it might mean to negotiate or trade with another player, looking for ways to bring the decisions that drive a Star Trek episode to the table. Giving fans the Enterprise was an easy sell, but giving them a reason to open a channel took more work.

At the U.S.S. Gathering launch party in Los Angeles on November 6, set design lead Gavin Verhey explained how the team made room for those decisions. Players can assemble a crew to get a spacecraft running, explore new worlds, and face dilemmas that reward them for choosing how to respond. “They take time to get rolling,” Verhey said of those mechanics. For anyone still arguing about Sisko’s decision in “In the Pale Moonlight,” there’s something appealing about being the one who has to make the call.

Magic: The Gathering | Star Trek is out today, November 13, from Wizards of the Coast. The set draws on six decades of Star Trek and launches with a suite of products spanning all formats of the ever-popular card game. Verhey pointed to the pleasure both audiences take in thinking through a problem. For him, the design question was how to preserve that pleasure for someone picking up their first deck:

“How can we make cards that are straightforward and understandable, but inspire you to go build something unique and different?”



















































Star Trek and Magic: The Gathering Are The Perfect Pair

A close up of Captain Kirk's upcoming Magic: The Gathering Card.
A close up of Captain Kirk’s upcoming Magic: The Gathering Card.
Image via Wizards of the Coast

“Magic, at the end of the day, is a language,” said Matt Tabak, an editor on the set. “And if you’re a Magic fan, you eventually come to speak that language very well.” Quark, Humble Proprietor is a particularly good translation. He gives his controller a Treasure token on every player’s upkeep and prevents them from sacrificing any of those tokens while he’s on the battlefield, so a Magic player can start building a deck around that pile of Treasure. A Deep Space Nine fan will recognize the fine print as soon as Quark offers them something for free.

At Star Trek Las Vegas, senior game producer Nicolette Dunks used a transporter to explain summoning sickness to a new player. A creature generally needs to wait before it can attack, so she asked the player to picture someone beaming down and taking a moment to get their bearings. It’s an explanation that would make sense to a Trek fan before they’d ever shuffled a deck.

At the same convention, Tabak sat down with a woman who remembered watching the original series on its first run. In about fifteen minutes, she learned how to cast a spell and make it through a little combat. What mattered to her was what she could do with that lesson at home. The next time her grandkids came over to play, she’d know enough to ask them what they were doing. After decades of watching Star Trek, it had given her a way into something they loved. “It says, you know, you belong here,” Tabak said of Magic. “Star Trek does the exact same thing.”

Sixty years after she first watched the Enterprise leave Earth, a story she grew up with gave her a place at her grandkids’ table. Star Trek has spent six decades imagining what can happen when people who know entirely different worlds sit down together. The crossover brings that idea down to the size of a kitchen table, where it works just as well.

Magic: The Gathering | Star Trek is available now. Stay tuned at Collider for more.


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Release Date

1966 – 1969-00-00

Showrunner

Gene Roddenberry

Directors

Marc Daniels, Joseph Pevney, Ralph Senensky, Vincent McEveety, Herb Wallerstein, Jud Taylor, Marvin J. Chomsky, David Alexander, Gerd Oswald, Herschel Daugherty, James Goldstone, Robert Butler, Anton Leader, Gene Nelson, Harvey Hart, Herbert Kenwith, James Komack, John Erman, John Newland, Joseph Sargent, Lawrence Dobkin, Leo Penn, Michael O’Herlihy, Murray Golden

Writers

D.C. Fontana, Jerome Bixby, Arthur Heinemann, David Gerrold, Jerry Sohl, Oliver Crawford, Robert Bloch, David P. Harmon, Don Ingalls, Paul Schneider, Shimon Wincelberg, Steven W. Carabatsos, Theodore Sturgeon, Jean Lisette Aroeste, Art Wallace, Adrian Spies, Barry Trivers, Don Mankiewicz, Edward J. Lakso, Fredric Brown, George Clayton Johnson, George F. Slavin, Gilbert Ralston, Harlan Ellison




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